nostromos bLog






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08(01), 07(03), 06(03), 05(02), 04(02), 03(02)
12(02), 11(01), 10(08), 09(03), 07(17), 06(01), 05(04), 04(03), 03(02), 02(02), 01(06)
12(05), 11(02), 10(01), 09(01), 08(02), 07(04), 06(01), 05(02), 04(03), 03(02), 02(02), 01(01)
12(01), 11(02), 09(09), 08(16), 07(02), 06(03), 05(04), 04(03), 02(03), 01(02)
12(03), 11(01), 10(02), 09(01), 08(23), 07(03), 06(02), 05(01), 04(02), 03(02)
12(03), 11(02), 10(01), 09(01), 08(23), 05(02)
09(04), 08(01), 06(01), 05(02), 04(02), 03(01), 02(01)
11(01), 10(02), 09(15), 08(01), 07(02), 06(04), 04(12), 01(06)
12(05), 11(01), 10(06), 09(12), 08(02), 07(02), 06(01), 05(01), 04(10), 02(01), 01(05)
12(02), 08(01), 07(15), 06(02), 05(03), 02(02), 01(03)
12(05), 11(01), 07(24), 06(06), 05(03), 04(02), 01(01)
12(01), 11(01), 10(07), 09(01), 08(04), 07(05), 06(04), 05(06), 04(01), 03(04), 02(06), 01(04)
12(04), 11(02), 10(03), 09(04), 08(03), 07(04), 04(01)
07(01), 05(01)
08(01)
10(01)

Mon, 12 May 2008
zak2 ("Zak McKracken - Between Time and Space") (0 comments)
so another tech-blog-entry, sorry for the ones not interested in those postings, but i'm having great fun right now with "zak2" running in wine on my linux laptop. downloading the files, unzipping and extracting the compressed tar-archive to disk, resulting in using two gigabyte on the hard disk. next running wine and launching the "setup.exe", installing, done. launching "zak2.exe" and having fun. i still remember playing zak mc cracken part one back in the eighties, and i still remember that i had a broken... aeh... copy of the game. somehow the diskettes were corrupt and at a specific point i could not get on. so i tried to get information about the end at any price. keep in mind that this was the pre-www aeon, so no wikipedia, no google. but several magazines wrote about it. later, in the nineties i installed the scummvm, a scumm interpreter available on linux and played zak mc cracken - finally i got it all through. aaaand now, ten years later i will play the second (unofficial) part. i hope it will be as much fun as the first part. still i have to get used to the modern look of zak2 (old pixilated commodore C=64 sprite graphics vs. modern and shaded directX graphics), but i hope the programmers managed to get the same flair as the original version.

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